• Senior Technical Artist & Automation Specialist with 14 years of international experience in Gaming, VFX, and CG.
• Expert in Python/MEL programming, AI-driven automation, and pipeline optimization, with tools reducing production time by up to 40%.
• Skilled in Unreal Engine: Master Materials, Blueprint systems, advanced shaders, and real-time performance optimization for AAA-quality deliverables.
• Strong foundation in 3D modeling, hard surface design, shader development, texturing, and asset validation across films, games, and AR/VR.
• Proven leader in managing and mentoring cross-disciplinary international teams across India, London, Paris, and Canada.
• Experienced in pipeline design and Git-based collaboration, ensuring seamless integration, asset tracking, and scalable workflows.
• Award-winning contributor to blockbuster films, episodic VFX, and AAA games, driving efficiency and creative excellence.
• Passionate about R&D, AI automation, and workflow innovation, consistently bridging artistry and technology to empower teams.
• Committed to future-proofing pipelines and delivering cutting-edge solutions that elevate production standards and team performance.